AME 160 - Introduction to Game Design

Game Design

Credits:3
Length:8 weeks
Cost:$25 + $400
Next start date: Mar. 17, 2026 (8 weeks)

Overview

This course introduces students to the general and foundational concepts behind game design, including what works, how to integrate game elements, and how to support a player's experience. This is an introductory course that will prepare students for courses that focus on implementing these skills and concepts while creating a game.

What you’ll learn

  • Introduce students to game design concepts (including game rules/systems, mechanics, narrative, and player experience as part of design)
  • Support students before pursuing higher level courses in the BS in Game Design
  • Provide students with opportunities to critically assess game design and build a working knowledge of design concepts required to understand game-making
  • Understand and implement basic concepts of game rules, mechanics, and systems
  • Critically assess design in existing games, applying course knowledge to design decisions while evaluating their positive and negative aspects
  • Develop basic design plans and outlines to prepare for game creation in later courses

Transcript

This course appears on your transcript identically to how it appears on the transcript of an enrolled ASU student who has taken the course on one of ASU's campuses. Course attendance dates will be listed on your transcript. An on-demand course will appear on your transcript in the session you complete the course.

This course satisfies 3 credit hours at Arizona State University. It is strongly encouraged that you consult with your institution of choice to determine how these credits will be applied to their degree requirements prior to transferring your credit.

Course prerequisites and requirements

To be successful in this course, we recommend English language fluency and computer literacy. We also encourage you to make sure your laptop or desktop computer meets the technical requirements.

Computer specs needed:

  • 8GB of Ram
  • CPU: i5 or equivalent
  • A mouse
  • Must be able to download an application onto the device
  • Not Chromebook Compatible
Link to installation guide: https://endstar.wiki.gg/wiki/Installation_Guide

Exams and grading

15%

Discussions

20%

Gameplay and Design Reflections

40%

Gameplay and Assessments

25%

Game Design Conceptualization

Faculty and course staff

Elina

Elina

Ollila

Deputy Center Director and Professor of Practice,

The GAME School

Arizona State University

Read bio

Why take ASU Universal Learner Courses

  1. Credit you receive is from a regionally accredited university
  2. Your credit is highly transferable
  3. You only pay the $400 course cost if you pass

Related programs

BS in Game Design